Location: Warrington, UK
Company Founding Date
Press /Business Contact
Current Title in Development
Established in 2020, Freesphere Entertainment is an interactive entertainment developer working on original video games.
The development studio was founded by founded Mark Gregory. Mark has over 10 years experience in the video games sector, both on the media side and as a developer. Mark had his name in the credits for six independent games including Solarix, De-Void, OAOA, UnderEarth, SOMA and The Occupation.
Necropolis Suite is a first-person cosmic thriller game where insanity is your greatest enemy and ally.
Whitechapel, London. The year is 1886. You, Detective JP Chambers, are sent to the house of a madman who turned himself in to the police and confessed to impossible crimes. But what you find in those rooms will shatter the very nature of possibility, until what is left are the echoing nightmares and broken dreams lurking in the walls of THE NECROPOLIS SUITE.
A Proper British Cosmic Horror Story
The entirety of the game takes place in a large town house in London’s notorious Whitechapel area in 1886. The house itself is a metroidvania-esque shifting nightmare that has its own mind depending upon how much insight you have.
You Are A Detective
You are a detective. It’s up to you to determine the best course of action based on information collected in your journal. Use your ingenuity to unravel the mystery.
The Value of Insight
The Insight system is at the core of the game. It’s a gameplay-driven system you’ll need to engage with to uncover the story of, Necropolis Suite.
It’s All About The Meta Knowledge
Too much Insight will drive you mad, a true Lovecraftian loss state. Once you go insane, you start a new run, but keep any knowledge you collected from the previous run. This time, you try to learn a little bit more before you go mad again.
Noir Art Style
A stylish approach to capture the time period and noir tone.
In the Press
Necropolis Suite seems to be a unique sort of horror experience. It’s equally inspired by the insight system of Bloodborne and experimentation of immersive sims like Dishonored, while its narrative seeks to be a combination of Gone Home and The Outer Wilds. – TheGamer – Sept 2021
Necropolis Suite sounds like what happens when you take a pinch of Bloodborne, a dash of Gone Home, and a sprinkling of Hades and mix them together – The Escapist – Sept 2021
6 September 2021: Freesphere Entertainment reveals Necropolis Suite