Author Archives: Mark Gregory

Necropolis Suite

Sorry, it’s been so long. Hi everyone, I’ve been meaning to write this post for a while now but things have escalated so quickly and in between having a day job, a family and working on the game it’s been difficult to sit down and write this. Saying that, it’s something I want to get better at. What is Necropolis Suite? So no doubt you’ve likely come to the site because you’ve seen something online about our new game, Necropolis Suite. I’ve had a lot of people ask me what it is. That’s been a really hard discussion to have as we leverage elements from so many games and genres we love. Boiled down to its essence it’s a detective game about cosmicism set in Victorian-era Whitechapel and set in one house. I know the last section of that sentence will instantly make you think “walking simulator” and all the…

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