Development Blog 2: Inspiration
I often come away from cosmic horror games with the same feeling: while I find the various tropes of the genre cool, there’s a familiarity to the imagery stemming, I think, from oversaturation. I mean, elder gods are basically a meme at this point. You’ve got Cthulhu dating sims and the like, but I think it’s hard to find a properly scary depiction of cosmicism within the mainstream of the genre. Many people cite Bloodborne, and while that’s a great game with some really interesting cosmic horror themes under the hood, it sort of boils down to anime fights against Great Ones, and while I think that was great for giving Bloodborne a unique identity within cosmic horror that allowed it to stand out and thrive, it’s not really that scary on its face, at least to me. Now, I’m a huge fan of the Soulsborne games, specifically the way…